![]() Of course, the big difference between Just Cause and Fallout is that one is made to goof around in with wacky, over-the-top stunts and action while the other is more story-oriented with quests and a lot of world-building. It reminds me of the early goings of the Just Cause 2 multiplayer mod, which seemingly came out of no where, but eventually went on to become one of the biggest draws for the game. In this case, modders are potentially opening the door for a Fallout 4 multiplayer mod if they can get the New Vegas mod to work right. That's not to mention that even as single-player games, there are still tons of glitches and bugs that modders end up fixing post-release, especially with Skyrim and Fallout 3. In a way, you can see with how janky the multiplayer mod is why Bethesda has steered clear of adding it in Fallout or their story-oriented Elder Scrolls games. So the important aspects of the multiplayer beta appear to be worked out. ![]() ![]() ![]() On the upside, we didn't see any glitching through the floor or weird gravity defects, or items and clothes clipping. ![]()
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